![]() Thankfully most VR headset padding is easily removed to clean. I’d be the first to admit I break into a sweat at the slightest opportunity and, after many hours of use, the padding on my Valve Index really needed a clean. VR makes you sweat, and naturally, as you get hotter the experience becomes uncomfortable. iRacing is far less taxing on the device and easier to set up. If you’re an Assetto Corsa Competizione racer, you’re going to need some very heavy-weight equipment to maintain a good FPS. Naturally, a 40xx series NVIDIA GPU is going to make light work of pretty much anything on the market today, but for users of older model GPUs, VR might be a disappointing experience. You also need a pretty powerful GPU to make the most of the newer generation headsets. Zotac GeForce RTX 4090 Trinity OC – absolutely huge GPU. Wireless mode tends to reduce either the resolution or refresh rate or both!īut VR does take time to set up well, which includes getting the position right on your face and getting your graphics settings just right. And they can be damaged needing a replacement, which is exactly what happened to my Index. Big, thick and heavy cables never really disappear and can be a distraction. Damaged Valve Index Cable (read how to replace it here)Ĭables can be annoying, but wireless VR is a compromise. This is called the “sweet spot” and, provided everything is set up well, including how the headset is positioned on your face, everything works well. I noticed how different the level of clarity is with the HP G2 – it’s obviously a higher-resolution device with less sensitivity to your eye alignment with the screens. ![]() This was more of a problem with the Valve Index compared to my G2, although the latest VR headsets are solving the old problems associated with early systems. 200° FOV is not impossible, which is more than you’d experience in real life with your racing helmet on, but hey – I’ll take it!Ĭlarity can be an issue, where distant objects seem blurred. Movement in the car, bumps, undulations and general track detail is far more obvious.įOV is superior in VR for obvious reasons. You can “feel” bends and judge braking distances much more easily. Early warnings of the car moving around and beginning to rotate (turn) are more easily picked up in VR as your eyes are immersed more naturally into the simulated environment. VR makes you do this far more than a monitor can. In fact, you’ll see photos of drivers preparing for a corner with their heads already turned into the corner. It’s more similar to actual racing you really need to look into the corner and use your eyes. The way you look into a corner, spot the apex as you trail brake, sighting the exit and settling the car on the throttle feels like a much more natural experience. Most VR headsets have a good speaker system, too, which takes advantage of iRacing’s surround feature – so, as you look around, tiny adjustments are made to the stereo image to give you that extra feeling of immersion.Īs I’ve written before, racing in VR encourages you to improve your basic racing discipline. Look right or left and you’ll see cars alongside you. The depth of the VR environment is what makes it so special. In VR, you are fully immersed in the race. ![]() A bezel-free kit can be seen between three Samsung G5s mounted on Simlab Vario triple monitor mounts, an Apex Sim Racing dashboard, a GSI Formula Pro Elite, a Fanatec SQ shifter, and Heusinkveld Ultimates – this is a perfect sim racing setup.ĭo you think VR is the better choice over triple monitors, especially with the latest hardware? Or is there something about triples that while potentially less “immersive” offers a better choice for sim racing? Or can you just do both? Let’s take a look! Racing with a VR headset The OP inspired this article, so thanks to you Patrick! If you’re going to build a triple monitor setup, this is how to do it. For more of this check out PWIStudioįirst things first, I came across this beautiful sim racing rig setup (featured image above) on the Facebook Sim Racing community. ![]() So, today we’re going to look at what those pros and cons are, in an effort to help you make a decision. The TL DR is that you can do whatever feels right for you. It’s a very subjective thing and definitely worth writing about. I’ve spent a considerable amount of time using both and I’ve also spent a lot of time trawling sim racing forums to find out what other people think. One of the most interesting and everlasting discussions on sim racing forums is, “which is better – VR or triple monitors for sim racers?”. ![]()
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